I’m trying to shoot a scene using my iOS device running Unremote, by controlling a virtual camera with live link. Everything works up to connecting my device to Unreal, enabling the live link, controlling the camera via gyroscope, until the camera viewport displayed on my iOS device is so laggy that I can’t operate the camera.
Anyone know what may be causing this?
I’m on an HP z440 workstation Intel Xeon E5-1650, 64GB RAM, Nvidia Quadro m4000, iPhone 12 Pro, wifi router is Netgear R7000, QGoo PCI-E wireless network card QG-AX200.
Thanks in advance.