Hi there, I’m experiencing heavy lag/jittering on objects that are attached to the camera - in this case it’s an VR HMD. This scene is highly optimized, 90+fps yet the object is still jittering.
It is attached as a child, this problem also persists with objects attached to the camera at runtime. (5.0)
This is a 3D text render component, but the issue persists with other objects like widgets, static meshes, etc.
Does anyone know what the issue might be?