I have made a wonderful animation blueprint for VR, but experiencing big lag between my physical controller and my Body Awareness hand. It is even more laggy than not using the Motion Controller Low Latency Update.
I tried several approach, try to update the parameters of my anim blueprint at every update tick group I can (pre physics, post update work, …), nothing works.
Is there any option to make my anim blueprint high priority or something ?
Thanks for your help and knowledge sharing !