Ladder filter UE5 Metasounds

Hello,

I designed some original Metasounds to implement in Unreal Match 3, and the ones I made that utilize a ladder filter produce this abrupt clicking noise at the end of the sound. When I remove the filter, the clicking noise goes away. I’d like to keep the filter in place for my sounds if possible, is there any way to remove the clicking without removing the filter?

I attached a google drive link to a screenshot of the metasound here:

Cool sounds! On UE5 preview I can’t replicate any clicks but on EA I had clicks when triggering the envelope at 0 and had to change it to 0.01 but not sure if that’s any use in your case. Unless the sound needs to sustain indefinitely you can try an ADSR after the filter and before the output with the attack triggered on start and release triggered “on done” that way you’ll at least have a fade out when the sound finishes.