The Blockout Toolkit helps you quickly build and prototype levels with 12 drag-and-drop actors. Each actor includes adjustable grid materials with 8 texture options and customizable settings.
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I made sure to give you a 5 star rating.
I was looking for a protyping toolkit and you were the one that offered it for free, while also offering to help anyone using it.
I’m having a problem:
In the Blockout_Demo_Level, I can control, delete, and add spline points for the pre-placed Door_Frame_Blockout_Mesh_BP. However, when I place the new Door_Frame_Blockout_Mesh_BP from the Content Browser into the level, its spline line is purple, and the spline points are unselectable and uneditable. What could be causing this issue?
Hey, try enabling Override Construction Script under the spline settings of that actor, you can also apply this fix to all actors of that class by doing the same thing but inside of the blueprint directly.