KrazyKross GameArtStudios - Stylized Rock Pack Vol 1



Stylized Rock Pack – Baked Textures with Unified Master Material

This Stylized Rock Pack is a carefully crafted collection of game-ready rock assets, designed to work seamlessly in stylized, semi-realistic, and hybrid environments.
Each rock comes with its own uniquely baked texture set, ensuring strong visual identity, believable surface detail, and natural variation across the environment.

All assets are driven by a single, powerful master material, with individual material instances per rock, allowing consistent look development while maintaining per-asset flexibility.

:artist_palette: Master Material & Instance-Level Controls

Every rock uses the same master material, exposing advanced controls through its material instance:

  • Ambient Occlusion Intensity Control – Adjust depth and grounding per asset

  • Curvature Control – Enhance edge highlights and stylized definition

  • Two-Material Blending System – Blend between two surface materials with adjustable influence

  • Top-Layer Moss Control – Procedural moss overlay with controllable coverage

  • Top-Layer Snow Control – Snow accumulation from the top using the same shader

  • All features are handled within one unified shader, ensuring consistency and easy scene-wide adjustments

:globe_showing_europe_africa: Ideal Use Cases

  • Rocky ground and terrain detailing

  • Cliffs, boulders, and rock formations

  • Background vistas and distant environment dressing

  • Stylized, realistic, or mixed art-direction projects

:gear: Optimized for Real-Time Production

  • Individually baked textures per rock

  • One master material with per-asset material instances

  • Game-ready and performance-friendly

  • Suitable for mobile, PC, console, and VR

  • Efficient material workflow with high visual control

This pack is ideal for environment artists who want high-quality baked assets combined with shader-driven flexibility, enabling fast iteration, strong visual cohesion, and scalable performance across projects.