🔗 Quick Links
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⚡Need something custom? Check out our studio services
✅ Supports Engine Versions 5.0-Current
🤔 Lite Vs Pro, What's the difference?
Lite Includes: Spring-style Animations for Cameras, Camera Boons, FOV, Camera Fades, and Camera Shakes.
Pro Includes: Everything in Lite + Spline Camera with tracking, Constant Animations for Cameras, Camera Boons, and FOV, and an easy-to-use flashbang effect + Support for older engine versions.
🔥 About
The Ultimate Camera Animation System is a powerful alternative to the Sequencer, designed for creating cinematic gameplay mechanics and real-time dynamic cutscenes with a focus on speed and rapid iteration. Unlike the Sequencer, this system can be used anywhere in the level, within any actor class, and seamlessly integrated with gameplay. It’s also versatile enough to animate the player camera for actions like running, walking, idle transitions, or any other scenarios you might need.
✅ Features:
Animate cameras and camera boons with spring-style and constant speed animations.
Animate FOV with spring-style and constant speed animations.
Animate camera fades with an easy-to-use single-node design.
Quick access to camera shakes.
Animate a flashbang effect with a single node.
Supports optimization options for animation update rates including 30fps, 60fps, and 120fps to support a wide range of hardware.
Simplifies runtime cinematics creation process.
This product use to be called "Ultimate Camera Animation System"