Knowledge Base: TIP: DCC for Multiple branches/users

TIP: DCC for Multiple branches/users
Article written by Epic Games staff
By default UE keeps all DDC files* under /Engine/DerivedDataCache but if you are working on multiple branches it’s best for disk space (and perfo…

https://dev.epicgames.com/community/learning/knowledge-base/3KVd/unreal-engine-tip-dcc-for-multiple-branches-users

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