A critical stability issue has been identified in Unreal Engine versions 5.5 and above, affecting projects running on Nvidia hardware, particularly with recent driver versions. This post describes a way to integrate a fix for this issue.
https://dev.epicgames.com/community/learning/knowledge-base/DBOL/tech-note-fix-for-pso-management-issue-on-nvidia-hardware-in-unreal-engine-5-5
When does this get taken updated with vendors like Wildcard and nvidia?
The Game ARK ASa is having major issues with this due to the pipelines.