Knowledge Base: Tech Note: Fix for Missing .plist Error When Building UE5 Projects in Xcode 14

Tech Note: Fix for Missing .plist Error When Building UE5 Projects in Xcode 14
This article was written by Alex K
Description: Building an existing project in Xcode 14 may encounter the following error -
Cannot code s…

https://dev.epicgames.com/community/learning/knowledge-base/wzam/unreal-engine-tech-note-fix-for-missing-plist-error-when-building-ue5-projects-in-xcode-14

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Very useful info but I’m finding that I can’t even use xcode 14. When trying to run ‘generate xcode project’ I get an error stating that Mac isn’t a supported platform. I get the same error when using Rider, which I’m guessing the same script is running under the hood.

My Current fix is to use xcode 13.4 via xcode-select.

This is happening on both a 2017 iMac pro and a 2021 M1 Macbook.