Knowledge Base: Slate: Intercepting Input Events with Preprocessors

Article written by Cody A.
Unreal Engine uses Slate to propagate input events, passing them either directly to a focus target for key events, or using a generated Hittest Grid to locate a widget under the cursor for mou…

https://dev.epicgames.com/community/learning/knowledge-base/LJjB/unreal-engine-slate-intercepting-input-events-with-preprocessors

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