Article written by Ryan B.
When creating apps for iOS and Android, you may want to uniquely identify the device the user is on via FGenericPlatformMisc::GetDeviceID(). This usually works to uniquely identify a device, b…
https://dev.epicgames.com/community/learning/knowledge-base/l77y/unreal-engine-getdeviceid-considerations-for-android-and-ios