Knowledge Base: Files stored by RealityCapture

Files stored by RealityCapture

https://dev.epicgames.com/community/learning/knowledge-base/jwOO/capturing-reality-files-stored-by-realitycapture

I am having problems reopening projects which have missing or moved images when reopening projects from a while ago.

I would like 3 things please:

1: A method for archiving ONLY the files used in a project. (3DS Max has a good method which creates archives with all the used files stored in the original folder structure).

2: When an image is not found because it has been moved to another location (this currently causes RC to crash), please could RC offer the option to find the file. Then give the choice to either a) copy the file back to the original location or b) re-map the file to the new location.

3: I start with a large number of images for a project, many of which do not prove to be useful/used. Please could we be able to exclude and delete the redundant & useless files so that projects take up less space in storage. I have noticed that after deleting useless blurred files from the disk, RC still requests them and will not complete opening the project. So I have to start from scratch - losing all the Control Point work already done.
(This affects point 1 above, as I want the option of only archiving the BEST images/cams.)

Hi Graham3D3D, I will add these to our feature request database.