How to set up ZoneGraph annotations to work with Mass SmartObjects to enable discovery and navigation of Smart Objects by entities.
https://dev.epicgames.com/community/learning/knowledge-base/VprR/unreal-engine-configuring-zonegraph-to-work-with-mass-smart-objects
I followed your steps, and I can see the annotations in the debug view, but they don’t appear to get picked up in the state tree. I assumed that the Mass task Find Smart Object would be able to locate the Smart Objects, but it’s failing to find candidate slots. Any idea what I am doing wrong?