Talk-case: Youtube
Showcase: Youtube
Documentation: Docs
This project is for creating custom shapes for any dithering you have in your project. Rather than just having the basic square shapes for dithering, you will be able to add some flair or visual interest to every part of your game.
For example, if you have a cutesy game, you can have hearts or smiley faces as your dithering. Or, if it is a spooky game, you could have skulls, or maybe even hide clues in the dither patterns.
With the included material functions, any shapes can be created, without having to rely on external textures.
As always, there is extensive documentation on both how to setup the material in your own project, as well as how to use all included material functions. There is also extensive comments within the project itself explaining the nodes and node usage.