****, sure, there is a lot of things that we’d like to improve in the animation and stuff, I think we’ll spend a lot of crazy days and sleepless nights trying to make eveything look perfect. Yet, some stiffness is typical for stop-motion, so who knows… We have quite a difficult task, finding the balance between creating a smooth gameplay and preserving the handcrafted atmosphere. Anyway, we’re used to experimenting a lot, so there will be tons of tries, tests, fails and wins before the final version comes out.