KISEKI RPG Framework

New Updating coming by Friday, possibly sooner. Some very important things were pointed out to me by some forum users.

New Update contains the following:

-Much better demo level
-Much Cleaner and better commented blueprints
-An upgrade to 4.11
-Sample Characters
-Making sure all content follow Epic’s Naming conventions
-Audio Transition Samples to handle entering into battle BGM and back to Level BGM
-Animation Trigger based Combo System for Unlimited Combo Lengths
-Cooldown Widget for Casting Time
-Unified Active Item/Skills Widget (We’re using this in our main Project)
-Fixes to some bugs in both the Items Widget when using Items on the Main Character and fixes to the Equipment Widget
-Party Members can now access the Dialogue system before joining your Party