Kinect 4 Windows v2.0 Plugin

I tried this with some success…

I took the demoRoom and deleted everything except the stream colorFrame items.
All cleaned and recompiled, it will still work.
The only component that was not so obvious is the ‘EKinectStream’ object - it looks unused but it is required.
So everything’s deleted except the plugins folder; the StreamActor, it’s material, it’s mesh, and the ‘EKinectStream’ enumerator

However, when I try to reproduce this in a new empty project (plugin included) it doesn’t work.
Even if I copy the demoRoom’s StreamActor into my new project it won’t work.
This makes me think I’ve missed something fundamental.
The plugin’s functions are in my editor but not in my game.