[=;254903]
Yes it is a known issue, Epic fixed it for the next release.
Meanwhile here is the solution
https://github.com/EpicGames/UnrealEngine/pull/940
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Cool, thanks. Glad to hear it’s been fixed.
[=WerdNaWerd;255149]
Can I transfer my entire project from UE-4.6 to 4.7 ? Anyone try it ? … Thanks…
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Usually yes, open your project in 4.7 and clone it. My project with the plugin opened in 4.7, though I had to remove some plugins that weren’t compatible with 4.7