Kinect 4 Windows v2.0 Plugin

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I don’t have access to my development box right now, so this is a wild guess and out of memory… Did you add the KinectV2 plugin to the Target build script in your project (<projectname>.Target.cs)? I think something like



AdditionalPlugins.AddRange(new string] { "KinectV2" });


has to be added there. Will try how building and shipping works for me tonight.
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I tried this but i’m having other issues with my build ATM. I will try again once I get some other things fixed and let you know.

Thanks for the tip though, I didn’t have this and this might be the issue. I’m in the middle of doing a large scene assembly so many things are currently broken :frowning: