I got error
Hi thank you for the demo.
I downloaded 's latest 4.4 Engine and Plugin and compiled.
The 's old demos not works. I downloaded your demo and it displays depth and color images but skeleton does not works.
I got error below when loading the projects:
LogBlueprint:Error: [compiler] Error No delegate function ‘’ SkeletonLostEvent_Event
LogBlueprint:Error: [compiler] Error Event Dispatcher has no property Bind Event to SkeletonLostEvent
LogBlueprint:Error: [compiler] Error Failed to create property K2Node_CreateDelegate_OutputDelegate2 from OutputDelegate due to a bad or unknown type (delegate)
LogBlueprint:Error: [compiler] Error Event signature error: Signature not found. SkeletonLostEvent_Event
Should I recompile the engine with the c++ codes provided in the demo?
Thanks
[=BZysberg;133313]
Hello guys !
I’ve integrated 's latest code and made two demos. Here they are :
https://drive.google.com/file/d/0B-Q7e8uuuto-WmV3VnV4a09WNDQ/edit?usp=sharing
-TestAdvancedKinectV2 displays four characters controlled by Kinect, each one by a different person.
It also displays the color/IR/depth stream.
-TappYChickenV2 is a modification of TappyChicken where people have to flap their arms like wings to control the bird
In the future I’ll add the 's mouse control to be able to push the play button with the hand
I slightly modified 's code so I’ve included the modified files in the :
-KinectEventManager.h/.cpp are modified to use the event SkeletonLost
-KinectPlayerController.cpp is modified to broadcast the tick event
[/]