kill event tick

Hi, i’m using event tick, for follow one actor to another. But how can i kill that event or use another event, or mixing 2 events?..

Do you want to stop the following character when it gets close?

Use a branch.
If the distance between the actor is below 200 units, don’t move it closer.

branch is working but he’s don’t stopping

You are not checking distance between two actors… you are checking if the new location was set.

this issue has been solved in some different way, thank you.

Please post solution here, it will help people who uses the search function.

algorithm: ball follow the glass until player clicked to the glass:
and the game:(anyone knows name of this game? :slight_smile: )