I want to fire and kill the ai but I tried a lot its not doing so please let me know about it.
- Do you do Damage?
- Does the ai have health?
- Do you kill it when said health is depleted?
Unreal in itself has no built-in health-system but it’s pretty easy to add.
In a first iteration you could:
- just slab a float value on your AI Actors
- bind an event to OnTakeAnyDamage
- reduce said value if it takes damage
- destroy when said value goes to 0
please can you please provie it by pic please if you can I am new in ue4.