27 Realistic Eyebrow Variants – Low-Poly Hair Cards Pack
A collection of 27 realistic eyebrow variants created for games, cinematics, and real-time character projects. The pack includes a variety of shapes and densities, from thin, sparse, and softly arched eyebrows to full, bushy, brushed-up, asymmetric, slit, and unibrow styles.
Each variant includes a complete eyebrow pair built with polygonal hair cards, averaging approximately 2,000 triangles per pair.
All 27 variants share one common texture atlas layout and the same set of texture maps, allowing you to reuse the textures across the entire collection. Four texture resolutions are included: 256, 512, 1K, and 2K.
The supplied meshes and texture maps can be integrated into your preferred character workflow using a suitable hair-card material.
Included Files
27 eyebrow mesh variants.
Mesh formats: .fbx, .obj, .ma.
Texture formats: .tga, .png.
Texture resolutions: 256 × 256, 512 × 512, 1024 × 1024, and 2048 × 2048.
One shared texture atlas layout across all variants.
Hair Texture Maps
Albedo / Base Color
Ambient Occlusion
Normal
Alpha / Opacity
Depth
Direction
ID
Root
Specular
Translucency
Technical Details
Asset type: polygonal eyebrow hair cards.
Number of variants: 27.
Average triangle count: approximately 2,000 triangles per complete eyebrow pair.
UVs: mapped to a shared texture atlas.
Total geometry for all 27 variants combined:
Vertices: 79,890
Faces: 26,407
Triangles: 52,814
These totals represent the entire collection. Individual variants have different polygon counts.
Head Mesh and Character Not Included
The MetaHuman reference head shown in the preview images is used for visual demonstration only. The head mesh and MetaHuman character are not included in this product.
Fitting adjustments may be required when using the eyebrows with different head shapes or facial proportions.
No eyelashes, scalp hair, beards, or other facial hair assets are included. No Alembic files or strand-based groom assets are included.
Render / Preview Note
The Unreal Engine preview renders use a hair shader based on Epic Games’ Paragon content. This shader, the preview scene, lighting setup, and presentation character are not included.
The product includes only the eyebrow meshes and texture files listed above. Material setup is required in your target application.
The final appearance may vary depending on the shader, lighting, exposure, rendering settings, mesh tangents, and material parameters used in your project.
If you have any questions or experience any issues, please contact me.
If you enjoy this product, leaving a review would be greatly appreciated.