Keys not being detected while drag is active

Hi,

So i am using the drag system in unreal, on my UMG I have a function override for key down listing for the “R” key however when i am dragging the item and press this key it doesn’t detect it.

I have tried to make the UI be the focus but still no luck.

The only workaround I currently have is detecting it on the character and using the BPI system to send a message to the UI to communicate a rotate (works great but I would like this to be all contained)