Keying Out Live Source

I have been trying to key out live in UE5 and every time I get to the end it just shows up as white. I input the media, I can see it and then I create the comp with the CG layer and media plate. Once I got to the CG comp and add a new material. I add two Texture nodes named the same as in the comp. Add an over node so they pass through it and then the comp is now just white. I have switched inputs on the Over node to see and still white. I have no clue why this isn’t working for me.