KeyEvent IsRepeat Blueprint function crashes editor and game

Whenever I use the IsRepeat function in my UMG blueprints everything crashes the moment the node is evaluated. It did not happen in UE 4.7.

For example:


Hey anticto,

Thanks for the report! I’ve assigned a member of our team to look into this for you. If they need any additional information from you, they’ll post here.

Hello anticto,

I was able to reproduce this issue on our end. After a bit of digging I found that this is a known issue (UE-17122) and that it has been resolved internally. This solution will be available in a later release of the engine. You will be able to find more information on the original post. I have provided a link below. I hope that this information helps.


Make it a great day