hi I am new to game development and i was unable to add target and i want to move cube i dont know what i am doing wrong
When you check the upper right corner:

What does it say its Parent class is?
this is the full image screenshort and its says that its parent class is actor
i am new to game development and i am trying to learn
The node that’s throwing an error asks for a Pawn to be a target and you’re attempting to use it with a regular Actor - these 2 are incompatible for numerous reasons.
If you wish to use Movement Input nodes (there’s more than 1), you will need a specialised actor - a Pawn. You can create one the in the Content Browser; here, second from the top:

Clicking the ( ? ) icon to the right will take you to the relevant documentation page if you need additional info.
The last bit of the puzzle is a Movement Component:

Floating Pawn Movement
i am new to game development i dont know much about what are u saying
my component screen looks something like that do i need to add something to this screen
or do I need to edit my blueprint
this to float field or floating pawn movement is not avalliable i dont know why but when i type this in search filed to add component it searches no result this might be my project setting problum or blueprint class problem
let me know how can i do this
No clue what version of the Engine you’re running. It all looks so familiar yet so different. The Add Component is here, in the upper left corner:




