Hello, currently in the UE4.27.1 VR template project using the Oculus OpenXR plugin on a Quest 2 device.
Creating bindings in Project Settings → Bindings → Action Mappings the 2 bindings I am trying to use does not work properly.
If I have the keybinding LX all input breaks and I can no longer move or do anything.
If I remove that keybinding LM(Oculus Touch (L) Menu) gets triggered when i press either the menu button or the Y button.
Has anyone else ran in to this issue?