Key pressing doesn't work in a blueprint, why?

Hello, I am creating a new blueprint and I have a key event. But it doesn’t work.
Why it could be? I have read similar topics and I checked the Block Inputs is disabled. The class is Actor.
Is there any other ideas why the key doesn’t work?

Thanks,
Alex

Also, possibly, if you have more than blueprint using the same key

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Yeah, ClockworkOcean thank you! Auto Receive Input to Player 0 has helped! :slight_smile:

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