Key Frame Bug


As you can see in these two pictures, I add a location key frame for the weapon in the animation sequence. But after create a montage, this location key frame doesn’t work in montage while rotation key frame works well in UE5.

Two years ago, in UE4 they both work correctly.

Please help, thanks!

What is off, exactly?

Is it the hands? The staff? The vector location of the entire character?

Solved with reimport the project. Thanks anyway!

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