Meet Bolet, a stylized 3D character I sculpted and textured using ZBrush, based on an awesome concept by Pablo Muñoz Gómez. This project was a fun exploration of stylized forms, exaggerated anatomy, and expressive detail. I focused on staying faithful to the original concept while adding my own touches through sculpting and polypainting. The process involved careful attention to silhouette, material breakup, and character appeal. I handled everything from high-poly sculpting to hand-painting the textures directly in ZBrush. This was a personal study to sharpen my character modeling skills and practice stylized proportions and surface treatment. 📌 Sculpted & Textured in ZBrush 🎨 Concept by Pablo Muñoz Gómez 🧪 Stylized Character Study Concept link: https://pablander.artstation.com/projects/18Zvb3
My Portfolio: - https://www.behance.net/kerolosmekhailArt & https://www.artstation.com/kerolos619