Keonix - Street lamp pack

A street lamp pack - modular, with LODs and various options.

Perfect for cities, night scenes, and horror.

Included:

  • 5 different types of street lamps

  • 4 materials (base, base without posters, glass, and bulb)*

  • Internal bulb geometry + emissive

  • LOD0: 1446 - 2552 tris

  • LOD1: 772 - 1275 tris

  • LOD2: 180 - 317 tris

Textures:

  • 512x512

  • 1024x1024

  • 2048x2048

  • 4096x4096

Texture maps:

  • Base color

  • Roughness

  • Metallic

  • Normal maps (DirectX and OpenGL)

  • Emissive

Also include Unity-specific texture maps (AlbedoTransparency, MetallicSmoothness). You can find them in additional files.

Included files:

  • Street lamps with posters (.fbx + .glb)

  • Street lamps without posters (.fbx + .glb)

  • Sample scene in blender (.blend)** with Principled BSDF

  • Sample scene in blender (.blend)** with Glass BSDF

  • Sample scene file to the .blend file (.glb)

To achieve the result shown in the render preview in Unity, additional settings required.

Unity settings:

Universal Render Pipeline/Lit

  1. Emission map - Intensity 8.

    Global illumination - Realtime

  2. Glass material - Surface type: Transparent
    Blending mode - Alpha

  3. For the light effect, Spot lights were used with the following settings:

  • Color: BCB360

  • Intensity: around 65 (depending on the lamp)

  • Range: from 6 to 9 (depending on the lamp)

* - In addition to the above, this file contains materials for the letters and plane.

** - Blender version 5.0 or higher is required to open this file