A bus stop with LODs
Perfect for cities scenes and realtime render.
Included:
2 materials (Main, Glass)
LOD0 - 2286 tris
LOD1 - 1206 tris
LOD2 - 691 tris
Textures:
512x512
1024x1024
2048x2048
4096x4096
Texture maps:
Base color
Roughness
Metallic
Normal maps (DirectX and OpenGL)
Also include Unity-specific texture maps (AlbedoTransparency, MetallicSmoothness). You can find them in additional files.
Included files:
Bus stop (.fbx + .glb)
.blend file*
* - Blender version 5.0 or higher is required to open this file