Hello, I would like to know the procedure to pass a high poly model with several textures into a low poly model while keeping the same number of textures.
Tx in advance.
Roldo.
If you have access to substance designer, this post might help : How can I bake color from a high poly mesh to low poly mesh? — polycount
I don’t think any other software can do that, but I haven’t done deep research so I can’t say for sure.