Keeping the head still in an animation

I am trying to make an animation where the head does not move its position at all.
However, whenever I move or tilt the pelvis etc, it always carries the head with it.
How to I stop it from doing this?
I made this control rig for the standard UE5 manny.

I basically want the body to swing up behind the head in the animation, while the head doesn’t move at all.

Thank you in advance for any help!

Un-parent the head from the pelvis controller.

I have tried this, and the head will still move from its original position. :frowning:

Can we see your controls structure?

I want the head to stay completely in place and not move at all, no matter what other body parts I move.
Mansnotprot#9386 is my Discord if it’s easier to help me here!