Hey guys n00b dev here
So I followed a tutorial on adding a dash mechanic. In his tutorial, after launching the character, he added a ‘stop movement immediately’ node which obviously very briefly stops the momentum/speed of the character.
I don’t want there to be a pause between dashing and moving again. I’m just trying to understand the logic and which node I should use here instead? If I remove the ‘stop movement immediately’ node, my character travels extremely far until it touches the ground.
Here is the blueprint I’m working on:
Can anyone perhaps point me in the right direction?
Thank you for your time
Kind regards