Hey guys, how do you keep a game running as normal when the editor is not in focus? I want to test my multiplayer with two editors open (I know you can have two instances on one editor but I need to run two editors for authentication purposes) but one editor will always show gameplay a lot slower than what it actually is. Is there a way to keep performance the same whether in focus or out of focus for editor?
3 Likes
Hello,
Try going to Edit->Editor Preferences->Miscellaneous and disabling the Use Less CPU When in Background option.
Let me know if that helps.
Have a great day
4 Likes
Exactly what I was looking for, cheers!
Thank you.
This option was moved to
Edit > Editor Preferences > Performance
3 Likes
Hey schiho,
Thank you for providing the updated information!
Nice, it works!
Sadly itβs only on or off.
Currently if it is On β it limits FPS to roughtlly 3 FPS.
When not throttling Ubnreal editor consumes 30% of my 8 core CPU.
Would be nice to limit when in background to 12-24 FPS or something. Ideally to have option to specify number instead of just checkbox.