Keep uimage size no matter resolution

Hey so I have a video material on a uimage on my main menu blueprint widget ui and I want make it so it doesn’t change size when the resolution is changed because at the moment the different aspect ratios of the resolutions is squishing and stretching my video to look really weird.

How do I make it so it just zooms in/out depending on the resolution and not stretch/squish my uimage on my blueprint widget.

Any help is much appreciated, thank you! :smiley:

Hi @anonymous_user_46dc83731
take a look at scale widget - scale box , and size box.

this video too should help you

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Thanks for these videos, these are real helpful and I’ll try fixing my problem with the size box :slight_smile:

Not sure if the videos explain it but you’ll want to look at the aspect ratio of the Size Box for this. If the image is 21:9, setting the size box ratios to 1:1 would preserve it.

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Is this in the min + max aspect ratio variables in the size box because I can’t seem to find anything else that would be related to this?

That’s it.

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