Hi, I’m new in UE4.
I’m playing around with Sequencer and creating small animation videos to practice. I have 2 issues:
- When my character dies and I play the animation for death, the character goes back to the original position instead of staying dead on the floor.
- I need to run several animation one after other but I need the character to keep the position of the last animation to continue with the next one.
I do not know if applies for both points, but for point 2 I’ve been looking into Root Animation, but I didn´t make it work. I checked my skeleton position and it’s fine too. I’m pretty sure is Root Motion what I need to do, but I do not find any resource online that someone with my knowledge can follow.
Can you help me with it? or point me to a video or tutorial or something similar so I can check it out? Thank you.
PD: In case is useful, I’m using Mixamo animations.