Keep the sound playing even when the player is not in the defined zone

Good evening, I have a problem. I have created a walkie talkie sound cue that plays when you pass in a certain area, I have activated the attenuation but when I leave the area the sound resets and it is not what I want. Do you have any idea how to make the sound continue to play even when the player is not in the zone or a way to get around the problem. Any help would be appreciated. (PS : i’m using UE 5.03)
Sincerely

Hello!

In your Sound Cue or MetaSound, make sure your Virtualization Mode is set to Play when Silent.

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i will try thanks

Thanks it’s working. Have a nice day !

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