Keep the ground floor...

Hi all,

Is somenone know if is there a simple way to hide a piece of a scene? For example, in a house, seeing just the ground floor and hide the rest, to visualize it with a top camera.


Turn visibility off. You can set it to be triggered with an event.

If what you’re after is a plan-style view, you can also use an orthographic camera facing down just below the ground floor’s ceiling, then you just need to set it as the pawn/player-controllers view target (Not quite sure of specifics, haven’t done it in a while)

best way to do this is designing the scene with final presentation method in mind, so you make the scene it the way that enables you to hide certain paces of geometry seamlessly