Keep slide going while in a slope

I have a very simple slide mechanic, when the player goes running speed and crushes the animation plays and the friction and braking factor lower, when the animation ends it’s all back to normal. How do I make this go faster and keep going on slopes (downhill) and don’t slide uphill? Thanks!

Hello ThePangel thank you for posting your question.

The mechanic and details you have described sound quite familiar. I managed to find a tutorial that seems to hit each of your points.

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I hope this helps.

sorry for the late reply, ill check it out and get back top you!

Slide involves continuous displacement effects, such as sliding downhill. In fact, anything involving displacement should be implemented in the Character Movement Component to ensure smoothness.
This plugin related to slide based on Physics on Unreal Marketplace, it seems like a one-stop solution to all problems. The demo uses the third person, but there is no problem with the first person.