KEEP HEALTH variable across maps and through out games

Hi Unreal Community, it has been days since I tried to keep my character’s health variable to not reset upon entering a new map.

I have tried using multiple sources of videos from youtube, and they all tried using Game Instance, however, It still comes to no avail.

May I asked of help if you could share relevant videos about Game Instance keeping the character’s health across maps.

Your help will be a great deal for me. Thank you!

Game instance should work between maps, as long as you don’t quit back to the editor.

If you want something more permenent, then take a look at the save game object: