Keep getting an error trying to spawn Procedural mesh: UE 5.3

I’m attempting to create procedural foliage for a landscape I created in Gaea. I set up both my Static Mesh Foliage and Procedural Foliage Spawner and hit “resimulate” in the PFS Details but I kept getting an error that says “Unable to spawn instances. Ensure a large enough surface exists within the volume”.

My spawner volume is about 2000 meters in relative scale and I added the mesh in the foliage type in the PFS settings. I checked everything to see if it was working correctly such as placing the PFS volume on the landscape and resizing it, adding Landscape Layers in SMF, and even changing collision settings in SMF from “NoCollision” to “Custom” but I still get the same errors.

All my foliage settings from the PFS Details in the level menu to the SMF and PFS windows are in their default settings with the exception of the collision presets in the SMF. I even reset all my Longitude/Latitude to 0 when previously it was in the negatives but it still didn’t work.

Can someone help me with this problem? I’ve had this issue for a week now.




Screenshot 2023-10-25 141819

Edit: I got it to work. I moved my PFS Volume to Latitude/Longitude 0, Moved my map to the same Latitude as my Volume, and it works now!

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