Restitution set to 0 | 0.5 and 1 accordingly.
Look into Physical Materials. To completely eliminate bounciness, you’d reduce restitution on the surface as well.
Or, if you simply want to just stop it, set the object’s velocity to 0 when it hits.
Restitution set to 0 | 0.5 and 1 accordingly.
Look into Physical Materials. To completely eliminate bounciness, you’d reduce restitution on the surface as well.
Or, if you simply want to just stop it, set the object’s velocity to 0 when it hits.