Hi!
I’m using Unreal Engine 5.3.2.
I have created an actor in front of my pawn with this code:
And I use the mouse to look:
The actor is a 3D Widget because this will be part of a VR game in the future. Now I’m testing it without using a HMD.
If I want to keep the actor in front of the pawn, how can I do it? Actor class doesn’t have Add Controller Yaw Input and neither Add Controller Pitch Input.
Thank you!