Kawase Blur material

**VaKawaseBlur **is a blueprint controlled material shader that realizes multipass blur algorythm based on **Kawase **paperworks. It requires much less texture samples than classic gaussian approach and works really fast.

  • Highly optimized and suitable for mobile games
  • Best for UI and fullscreen usage
  • Can be easily integrated to postprocess pipeline

Download (free asset): Kawase Blur for Unreal Engine 4
Github: GitHub - ufna/VaKawaseBlur: Fast and furious Kawase blur implementation for Unreal Engine 4
Documentation: Notion – The all-in-one workspace for your notes, tasks, wikis, and databases.

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