This pack includes a cohesive set of game-ready assets with optimized topology, LODs, and ready-to-use materials for Unreal Engine, Blender, and Unity.
Included Assets
The pack contains:
Logs
Stump
Wooden Table
Bucket
Barrel
Wooden Boxes (2 variations)
Rocks (5 variations)
All assets share a consistent stylized art direction and work well together in a single scene.
File Formats
FBX — individual assets with LODs
Blender (.blend) — full source scene with materials
Unreal Engine project — fully set up assets with materials, LODs, and collision
Unity support — package includes textures and materials only (no pre-configured scene).
Textures & Materials
Resolution: 2K (2048x2048)
Formats: PNG
Texture Maps:
Base Color
Normal
Roughness
Ambient Occlusion
Blender Additional Map:
Displacement
All textures are exported from Substance Painter using standard workflows for Unreal Engine, Unity, and Blender.
LODs & Optimization
All major assets include multiple Levels of Detail for real-time performance:
Log
LOD0: 304 tris
LOD1: 108 tris
LOD2: 36 tris
Stump
LOD0: 1346 tris
LOD1: 860 tris
LOD2: 344 tris
Table
LOD0: 1512 tris
LOD1: 910 tris
LOD2: 388 tris
Bucket
LOD0: 3920 tris
LOD1: 1952 tris
LOD2: 900 tris
Barrel
LOD0: 1184 tris
LOD1: 430 tris
LOD2: 214 tris
Box 1
LOD0: 232 tris
LOD1: 156 tris
Box 2
LOD0: 1500 tris
LOD1: 216 tris
Rocks (5 variations)
Range: ~56 – 288 tris
Preview renders created in Marmoset Toolbag.