Dress up your beaches, pools and resorts with this pack of five weathered beach umbrellas. Each model has its own shape and stand, so you can build varied, natural-looking scenes.
What’s included
5 unique beach umbrellas:
01 – Closed umbrella with weighted base
02 – Open umbrella with sand spike pole
03 – Canvas umbrella with wavy edge
04 – Octagonal umbrella with cross stand
05 – Octagonal umbrella with cone base
4 LOD levels per model, exported as an FBX LOD Group (auto-detected by Unreal and Unity)
Blender scene with all five umbrellas set up and textures packed
Technical details
Formats: FBX (one per model) and .blend (Blender 5.2)
Real-world scale: 2.3 m tall, open canopy diameter 2.3–2.6 m, in meters
Pivot: ground level, at the base of the pole
Polycount (triangles):
ModelLOD0LOD1LOD2LOD3012,0851,0425202500293846823411203877438219105046,7143,3561,677805054,8442,4221,210580
Materials: 2 per model (Frame, Fabric)
Textures: 4096 × 4096 PNG, PBR Metal/Roughness
BaseColor
Normal (OpenGL)
ORM (R = Ambient Occlusion, G = Roughness, B = Metallic)
UVs: single UV channel
Clean naming: SM_ / M_ / T_ prefixes
Notes
Canopies are single-sided. Enable Two Sided on the fabric material in your engine.
FBX files reference BaseColor and Normal. Connect the ORM texture to your engine material.
Static meshes, not rigged.